These are two looping talk cycles designed to improve production workflow by being a re-usable asset to save time with dialog sections in content.
A full character turn based on an initial design by the Art Director, created for Edmentum.
A full character turn based on an initial design by the Art Director, created for Edmentum.
A full character turn based on an initial design by the Art Director, created for Edmentum.
Background art designed for EducationCity
Background art designed for EducationCity
An animation for a platform puzzler game project I'm currently working on
An example of a tileset for a 2d platformer, part of a personal project
A walk cycle for a character in a game im currently working on
One of a few themes designed for a "whack-a-mole" style educational game
A looping idle animation for one of many characters made for the game "Fruit Flies" at EducationCity
A piece of character design for a personal project
Background art designed for EducationCity
Background art designed for EducationCity
Background art designed for EducationCity
A proof of concept background piece for EducationCity
Background art designed for EducationCity
Background art designed for EducationCity
Background art designed for EducationCity